Introductions took place. Basic first meeting stuff. The basic game premise: Took an awful long time for them to explain it. Robot needs a good grip (able to grab a beach ball). Find something that can grip and place effectively. Mathematics a must here, adding the types of balls used. Have to be able to pick up tennis balls, cans of tomato paste, paint cans, etc. (I don't know, start coming to the freaking meetings, flakes.) Later I'll try to add the specs in the useful links section, so keep an eye out for that. Try checking out the BEST website for the specs.
Each team, as has been the case in previous years (last year anyway) , had their own separate quadrant in which to primarily work. The specifics are actually pretty hard to discuss on a text blog. Again, I recommend you try to make it to the next meeting. It would really help.
We'll try to focus on bench testing the BRAIN before we get to the nitty gritty. If you missed the meeting, it's a good idea to check out the official game rules. Make sure you do that, it'll get you up to speed by the next meeting. Pay particular attention to the section explaining the equations, and remember that 1) H2 spare molecules are wasted and cannot be reused (water acts as H2) and 2) the "promotion" aspect (4 of one type of molecule equals one of the next highest molecule).
Preliminary strategy includes that the robot might bring materials over to the off-load area, where the spotter may move the materials into the processing section. That seems the fastest strategy.
The largest problem seems to be putting the beach balls on the paint cans. Try to consider ways to significantly facilitate this process.
Delegations:
Matthew, Brandon, Ted, Nicole - Game Strategy
Josh - Programming
Steven - Communications [like this blog!]
German Tex - Gripper/Chassis/whatever else he decides he wants to work on
Zach - Game Floor
This seems like about everything worth discussing.
Steven (AKA Mass Media) signing off.
Try to make it to the Wednesday meeting!